The polishing is just amazing. It's a simple and fun game, but the effects, sounds, and visuals were all on point. All the feelings that the game was supposed to convey were captured perfectly. Normally, I would suggest some ideas to improve the game, but the concept is so well executed that the most you can do is make minor balance changes, such as increasing the player's speed.
The only problem is that when you lose, you have to wait a long time before getting to the interesting part again.
Hope you expand on this game after the jam. Add more content, like more enemies, stupider princes to defend, whatever you want. This game is more of a canvas than a painting.
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The polishing is just amazing. It's a simple and fun game, but the effects, sounds, and visuals were all on point. All the feelings that the game was supposed to convey were captured perfectly. Normally, I would suggest some ideas to improve the game, but the concept is so well executed that the most you can do is make minor balance changes, such as increasing the player's speed.
The only problem is that when you lose, you have to wait a long time before getting to the interesting part again.
Appreciate the kind words <3 Glad you enjoyed this mini-game
Hope you expand on this game after the jam. Add more content, like more enemies, stupider princes to defend, whatever you want. This game is more of a canvas than a painting.
visuals look pretty good and the shield animation is super satisfying
i guess that's owed to some pretty good sound design
thanks and glad you enjoyed it!